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20 Talking Treasures - D&D 5e and Pathfinder 2e

Created by Matthew J. Hanson

Twenty magic items with minds of their own. From a courageous shield, to a demon prince bound in a mask.

Latest Updates from Our Project:

Lionheart Preview and Stretch Goals Unlocked!
about 2 years ago – Tue, Jan 16, 2024 at 09:43:20 AM

Hello Talking Treasures Backers,

We are now one week into our Kickstarter campaign and going strong! We’ve reached the our first stretch goal for extra art in 20 Talking Treasures. I’m going to send out that art order soon so it hopefully won’t delay our release.

Speaking of stretch goals, at the time I write this, we’re less than $100 from reaching our next stretch goal to release a Kickstarter exclusive bonus PDF collecting four more magic items taken from our previous releases. Based on where we are and how things are going I think its very likely that we’ll hit the next goal after that, for the 20 Vibrant Vestments before the campaign ends.

Lionheart Preview

 Thanks to those who voted in our poll on Mastadon and helped select which item we should preview. We have a second poll running now, this time featuring some the evil items. You can vote now and while you’re there give us a follow.

Lionheart has a special place in my heart, as I first created it for my home game and our fighter/warlock has used it well over a year. By no coincidence, it's also the item featured in our Kickstarter image. Without further ado, here’s Lionheart.

Lionheart

A dragon? Huzzah! The bards will sing songs of this glorious battle for ages!

Armor (shield), very rare (requires attunement)

Crafted centuries ago at the height of the Eshary Empire, Lionheart served several generations of elven heroes before his last wielder fell during the Dragon Wars and he wound up in a dragon’s hoard.

This round steel shield bears an embossed lion face that animates as Lionheart speaks, fights, or otherwise moves. 

Lionheart grants a +1 bonus to armor class. 

Bite. As a bonus action, you can make Lionheart attack an enemy within 5 feet or you. This uses your melee attack bonus and deals piercing damage equal to 1d6 plus your Strength modifier.

Roar. As an action, you can command Lionheart to roar. This produces a 30 foot cone. Any creature within the cone must make a DC 16 Constitution saving throw. Those who fail take 21 (6d6) thunder damage and are pushed 15 feet away from Lionheart. Those who succeed take half damage and are not pushed. Once you use this ability, you cannot use it again until the next dawn.

 Sentience. Lionheart is Neutral Good. He has an Intelligence of 11, a Wisdom of 14, and Charisma of 17. He can speak, read, and understand Common and Elven. He can see and hear as a creature could using the eye and ears engraved on the front of the shield. He has a +6 bonus to Charisma (Intimidate) checks or can grant you advantage to such checks. 

Personality. Lionheart has a bombastic but jovial personality. In battle, he shouts battle cries and commends you and your allies when you land a good hit. When at camp or a tavern, he recalls stories of his past wielders and their heroic deeds. 

Special Purpose. Lionheart’s special purpose is to bring glory and renown to himself and his wielder. He encourages you to accept dangerous quests and challenge infamous monsters. He has difficulty knowing when he’s in over his head and dislikes it when you flee or back down.

Thanks all,

Matthew

Gooooooooooal!
about 2 years ago – Wed, Jan 10, 2024 at 02:13:18 PM

Hello Talking Treasures Backers,

We’ve reached our funding goal, and we did it in less than 24 hours! Thanks to you, 20 Talking Treasures will be a reality. Plus we’ve also hit a fun psychological milestone of getting over 100 backers!

At this point it’s not a question of if we hit our stretch goals, but how many we reach!

Up next is for additional interior art for the 20 Talking Treasures.

You’ve already do a lot just by backing, but if want help more and get those stretch goals sooner, please let your friends know about this Kickstarter campaign on social media, message boards, or around the gaming table.

I’m planning to post a preview update each Tuesday during the campaign, and may post additional updates as we hit stretch goals or other news occurs.

Until next time,

Matthew